[plt-scheme] OpenGL Bindings

From: Bruce Butterfield (bab at entricom.com)
Date: Fri Oct 24 13:39:18 EDT 2003

On Fri, 2003-10-24 at 10:37, Michael Larson wrote:
> Hi folks, I am working on a MacOS X demo that integrates scheme
> directly into a OpenGL drawing surface using an transparent terminal
> emulator on top of the drawing surface. I would like to be able to
> bind more functionality into mzscheme from OpenGL but the problem is
> there are about 800 entry points into OpenGL.... Is there an automated
> / scripting mechanism available for parsing C header files into
> scheme?


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