[plt-scheme] OpenGL Bindings
On Fri, 2003-10-24 at 10:37, Michael Larson wrote:
> Hi folks, I am working on a MacOS X demo that integrates scheme
> directly into a OpenGL drawing surface using an transparent terminal
> emulator on top of the drawing surface. I would like to be able to
> bind more functionality into mzscheme from OpenGL but the problem is
> there are about 800 entry points into OpenGL.... Is there an automated
> / scripting mechanism available for parsing C header files into
> scheme?
www.swig.org