[plt-scheme] OpenGL Bindings

From: Scott Owens (sowens at cs.utah.edu)
Date: Fri Oct 24 14:32:10 EDT 2003

On Friday 24 October 2003 11:37 am, Michael Larson wrote:
> Hi folks, I am working on a MacOS X demo that integrates scheme directly
> into a OpenGL drawing surface using an transparent terminal emulator on top
> of the drawing surface. I would like to be able to bind more functionality
> into mzscheme from OpenGL but the problem is there are about 800 entry
> points into OpenGL.... Is there an automated / scripting mechanism
> available for parsing C header files into scheme?

How about http://www.plt-scheme.org/software/sgl?  It lets you call OpenGL 
functions from mzscheme.  As the author, I'd love to receive any feedback 
about this tool if you decide to use it (or not).


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