[racket] Can I get some feedback / a code review for some simple game code?

From: Benjamin Greenman (blg59 at cornell.edu)
Date: Tue Mar 17 00:17:46 EDT 2015

This was fun, and the code was easy to read.
Besides that I don't have much constructive criticism. Figure out why it's
lagging and finish the game!


On Mon, Mar 16, 2015 at 4:01 AM, Alexis King <lexi.lambda at gmail.com> wrote:

> I wrote a “game” (in quotes because it’s a WIP and barely qualifies as a
> game in its current state) using Typed Racket and big-bang. You can find it
> here:
>
> https://github.com/lexi-lambda/racket-pipe-game-clone
>
> I’ve been wanting to try my hand at writing a very simple game in Racket
> using pure functional programming, and this was my first attempt at doing
> so. I think it’s turned out rather nice thus far, but I’d love to get some
> advice or feedback from more seasoned programmers.
>
> My design philosophy for this project along with other information is
> included in the project’s README.
>
> I’ve also decided to post this on the r/Racket subreddit
> <http://www.reddit.com/r/Racket/comments/2z7nlo/a_wip_purely_functional_game_implemented_using/>,
> just for fun, though I get the sense it’s relatively dormant. Anyway, any
> method of feedback would be much appreciated—whether it be via email,
> comment on Reddit, or even inline comments on GitHub.
>
> Thanks,
> Alexis
>
> P.S. Also, a big shoutout to all the people who contributed in some way,
> however small, to all the awesome tools that went into making this little
> project! I’m pitifully incompetent when it comes to graphics programming
> and game development, but working with pict and big-bang in Typed Racket
> was stunningly easy. Thanks for making that all possible.
>
> ____________________
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>   http://lists.racket-lang.org/users
>
>
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