[racket] Modern OpenGL support in racket

From: Jay McCarthy (jay.mccarthy at gmail.com)
Date: Sun Dec 1 13:55:36 EST 2013

You should use the OpenGL package:

http://pkgs.racket-lang.org/#[opengl]

It is mechanically generated from the OpenGL spec and supports everything.

Jay

On Sun, Dec 1, 2013 at 11:52 AM, Dmitry Cherkassov
<dcherkassov at gmail.com> wrote:
> Hi.
> From racket docs i've found that sgl doesn't provide this opengl functionality:
>
> Vertex arrays (GL 1.5, Section 2.8)
> Buffer objects (GL 1.5, Section 2.9)
> glGetPointerv (GL 1.5, Section 6.1.11)
> Buffer object queries (GL 1.5, Section 6.1.13)
> Polygon tessellation (GLU 1.3, Section 5)
>
> Are there specific reasons this stuff is not implemented? (Perhaps
> some subtle implementation hardships)
>
> Or it's not implemented because there was no need in this stuff so far?
>
>
>
>
> --
> With best regards,
> Dmitry
> ____________________
>   Racket Users list:
>   http://lists.racket-lang.org/users



-- 
Jay McCarthy <jay at cs.byu.edu>
Assistant Professor / Brigham Young University
http://faculty.cs.byu.edu/~jay

"The glory of God is Intelligence" - D&C 93

Posted on the users mailing list.