[plt-scheme] Re: programming reactive systems (was Continuations memory accumulation problem)

From: Ciprian Dorin, Craciun (ciprian.craciun at gmail.com)
Date: Tue Mar 16 16:20:25 EDT 2010

On Tue, Mar 16, 2010 at 1:56 PM, Shriram Krishnamurthi <sk at cs.brown.edu> wrote:
> Anthony is totally the guy to be talking to in this context.
> But I will just add that if you get serious about the robotics angle,
> you may consider building a World interface to it.  To understand what
> I'm getting at, see my slides/talk here:
> http://www.cs.brown.edu/~sk/Publications/Talks/Moby-Bootstrap/
> This should help you understand how/why this style can be a universal
> interface to reactive systems -- something Danny Yoo has demonstrated
> by porting it to the cell phone.  It'd be great to have someone
> provide a similar interface on a robot platform.
> (Personally, I think robots are overrated, and cell phones have
> virtually all the advantages of robots without their disadvantages.)
> Shriram

    Hm... Interesting... So it seems that the world (or better it
successor universe) modules provide all the needed functionality to
make my graphical user interface for my GNU Robots clone... I'll have
to look over it and maybe I'll port my little simulation project over
to this framework.
    Especially the networked support seems interesting, as I could
provide my students a common shared "battle-ground" where they can
compete with their robots.

    Thanks again for the pointer! I'll definitely look over it.


    P.S.: Just to be clear on my intentions: I don't intend to
implement a physical robot (although this quite possible), I just want
to create a small simple-robot simulation framework to introduce my
students to Lisp, so I don't think I understand your quote:

> ... It'd be great to have someone provide a similar interface on a robot platform.

    Could you expand on this subject a little?

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