[plt-scheme] Hide/disable output window of compiled executables
I am told the console pops up only if your definitions window
contains expressions that produce values. And indeed, I can confirm
this for the svn version on my Mac.
Here is the program I ran:
(require 2htdp/universe)
(define ufo (overlay (rectangle 40 4 'solid 'green) (circle 5 'solid
'green)))
(define mt (empty-scene 200 200))
(define run
(big-bang 100
(on-draw (lambda (p) (place-image ufo 50 p mt)))
(on-tick sub1)
(stop-when zero?)))
Please try for yourself and holler if it doesn't work. -- Matthias
On Mar 28, 2009, at 4:23 PM, Jordan Johnson wrote:
>
> On Mar 28, 2009, at 12:40 PM, Matthias Felleisen wrote:
>> What are you calling the 'console' window and what are you calling
>> the 'graphics' window?
>
> The "console" window is labeled "Standard Output" and shows just
> several lines with #t on each.
>
> The "graphics" window is labeld "DrScheme" and contains the
> student's animation.
>
> jmj
>
>>
>> On Mar 28, 2009, at 2:35 PM, Jordan Johnson wrote:
>>
>>> Hi all,
>>>
>>> A couple of my students have asked the following regarding their
>>> world.ss creations: Is it possible to compile an executable in
>>> the {Beginner,Intermediate,Advanced} Student Language in such a
>>> way that the console window does not appear over the graphics
>>> window?
>>>
>>> Thanks,
>>> jmj
>>> _________________________________________________
>>> For list-related administrative tasks:
>>> http://list.cs.brown.edu/mailman/listinfo/plt-scheme
>>
>