[plt-scheme] 3-D graphics
On Mar 26, 2009, at 6:28 AM, Stephen Bloch wrote:
> I attended a talk yesterday on using 3-D animation to teach
> mathematical concepts. The presenter was using either (a C/C++
> library named DarkGDK) or SecondLife, but I imagine a lot of the
> same things could be done with Alice. And if we perceive Alice as a
> serious competitor for "how to teach beginning programming," it
> would be nice if we could beat (or at least meet) her on her own
> turf -- fun, highly-motivating, attractive 3-D animation accessible
> to first-semester students.
>
> So there's this OpenGL binding bundled with PLT Scheme. Who out
> there has played with it? I'd like to write (or, even better, get
> somebody else to write!) a beginner-friendly, functional front end
> for it that allows first-semester students to build 3-D animations,
> with not much more difficulty than the 2-D animations we do with
> world, sb-world, or universe. Is anybody working on this sort of
> thing?
It's ludicrously unfair of me to mention this before he's even gotten
started, but I'm working with an undergraduate (cc:'ed) who's
expressed an interest in bringing OpenGL into the FrTime fold. If
successful, this would probably fit extremely well with the project
you mention.
John Clements
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