[plt-scheme] Application distribution mechanisms ...

From: Henk Boom (lunarc.lists at gmail.com)
Date: Tue Jan 6 21:51:47 EST 2009

2009/1/6 kumar <kumar_lista at mac.com>:
> I'd like to be able to distribute a scheme app in a small package for
> those who already have DrScheme installed.
> There are currently three methods for creating executables in DrScheme -
> 1. Create a launcher that loads source files
> 2. Create a launcher that uses compiled versions of code.
> 3. Create a distribution zip package containing all necessary dlls.

I'll go one step in the other direction and suggest that it would be
useful to have some automatic way of generating *really* standalone
executables. It would be handy for things like ludum dare, where it
has to be super-convenient to run your game or people don't bother; I
have always had trouble getting the environment set up right so things
generated by option 3 above know how to find the included dynamic
libraries on Linux. It would also be handy to not be stuck with the
bin/ and lib/ directory structure on Linux, since it makes the paths
to texture and sound files platform-dependent.

That being said, I love how easy it is to generate the standalone
packages on other platforms, I usually end up having less trouble with
it than the folks using py2exe. =)


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