[plt-scheme] Scheme MUD?
Mark Engelberg writes:
> The activity that has most inspired my son to program is playing on
> MUDs. (If you don't know what I'm talking about, see
> http://en.wikipedia.org/wiki/MUD).
>
> Does anyone know of a MUD that uses Scheme as the programming language
> that players use to program new rooms and interactive objects?
There is a short list here:
http://tunes.org/wiki/Scheme#MUDs
The Museme link actually points to my old web page. Here's the new
address:
http://steak.place.org/servlets/index.scm?d=dougo/museme
The SchMUSE link is broken too. Here's a paper, and the manual:
http://citeseer.ist.psu.edu/blair93mit.html
http://www-swiss.ai.mit.edu/~dml/schmuse-manual.ps
Perhaps someone with an account on the Tunes wiki can update the
links, or else I'll do it later.
I actually attempted to do a PhD thesis about MUD programming
languages, i.e. languages that could be used to build a
user-extensible MUD (or more generally, a user-extensible shared
object space, with or without the virtual-reality aspect). I didn't
get all that far, but I have a page of links:
http://steak.place.org/dougo/mud/
I haven't kept up with the field since 2001, though (and that page
hasn't been updated since). But it should be a good starting point
for anyone who's interested in the subject.
--dougorleans at gmail.com