[plt-scheme] Some thoughts about GC and realtime aplications
Hello all!
Ivan Boulanov escribió:
> I have been thinking about how Lisp or Scheme can be used for game
> development.
I work in this direction too.
> I think that the possible solutions to the problem could be the
> following. The game should allocate a rather big storage at the level
> loading time and then perform GC only on next level loading.
Yes, I think if I encounter problems with GC in my project, I will try
this approach using gc_enable() and gc_disable() of Boehm's gc (which is
used in plt scheme) through FFI. Will this work BTW?
Igor.