[plt-scheme] Some thoughts about GC and realtime aplications
Hi Ivan,
You might be interested in some of the resources found here:
http://www.cs.kent.ac.uk/people/staff/rej/gc.html
Even if the bibliography of 1800+ articles is a bit daunting, the GC FAQ
may address some of your questions/concerns:
http://www.iecc.com/gclist/GC-faq.html#Folk%20myths
Good luck, and enjoy.
Cheers,
M
(Did I send this twice? Apologies if so...)
Ivan Boulanov wrote:
> GC, IMHO, is hardly applicable for realtime programs in common and for
> games in particular. GC happens rarely but takes a lot of time and halts
> execution for a moment that is sufficient for the game to become
> unplayable.