[plt-scheme] another game: pacman

From: Tomi Neste (tomi.neste at netikka.fi)
Date: Mon Aug 21 14:27:09 EDT 2006

On Mon, 21 Aug 2006 14:36:36 +0300, Tomi Neste <tomi.neste at netikka.fi>  
wrote:

> On Tue, 22 Aug 2006 11:36:16 +0300, Matthew Flatt <mflatt at cs.utah.edu>  
> wrote:
>
>> At Mon, 21 Aug 2006 23:46:47 +0300, tomi.neste at netikka.fi wrote:
>>> So, am I alone with my problem or is this the expected behaviour and  
>>> is there
>>> any way to improve/tune the gc performance?
>>
>> Are you using the 3m variants of MzScheme, MrEd, etc.? (Apologies if
>> you said before and I missed it.)
>>
>> Matthew
>>
>
> Not yet but I'll try it ASAP. According to the recently posted  
> benchmarks it looks very promising.

I just tried some simple tests with mzscheme3m and the good news is that  
even on an 500mhz PIII the gc pauses are almost unnoticeable. Bad news is  
that the overall performance still seems to be slightly below that of  
interpreted Chicken or Gambit-C...


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