[plt-scheme] another game: pacman
On Mon, 21 Aug 2006 14:36:36 +0300, Tomi Neste <tomi.neste at netikka.fi>
wrote:
> On Tue, 22 Aug 2006 11:36:16 +0300, Matthew Flatt <mflatt at cs.utah.edu>
> wrote:
>
>> At Mon, 21 Aug 2006 23:46:47 +0300, tomi.neste at netikka.fi wrote:
>>> So, am I alone with my problem or is this the expected behaviour and
>>> is there
>>> any way to improve/tune the gc performance?
>>
>> Are you using the 3m variants of MzScheme, MrEd, etc.? (Apologies if
>> you said before and I missed it.)
>>
>> Matthew
>>
>
> Not yet but I'll try it ASAP. According to the recently posted
> benchmarks it looks very promising.
I just tried some simple tests with mzscheme3m and the good news is that
even on an 500mhz PIII the gc pauses are almost unnoticeable. Bad news is
that the overall performance still seems to be slightly below that of
interpreted Chicken or Gambit-C...