[racket-dev] new logo [and 1 more messages]
20 minutes ago, Matthias Felleisen wrote:
>
> p.s. conceptual art is good art -- helga says so. In that
> sense, making people think about your logo is *very* good.
This is not art (not in the same sense that you're using here). A
logo is not art in the sense of making people think. Logos are
identities first, and if there's thinking involved later (like the
fedex arrow) then that's a cute bonus but far from the main goal --
and that makes it very different from art.
Random two links on logo design:
http://ibrandstudio.com/articles/good-logo-design-criteria
http://www.logobird.com/the-principles-of-good-logo-design/
Both mention "simple" as an important requirement.
(They also have a bunch of additional features that are needed for
making a good logo, which the "r" doesn't have.)
--
((lambda (x) (x x)) (lambda (x) (x x))) Eli Barzilay:
http://barzilay.org/ Maze is Life!