[racket-dev] nice way to show a bitmap in a frame?
Someone on stack overflow just asked how to draw a bitmap to the screen, and I couldn't think of an easier way than the following code. Am I missing something obvious? An existing bitmap-canvas% class, or something like it?
John
#lang racket
(require racket/draw
mred)
;; define a canvas that displays a bitmap when its on-paint
;; method is called
(define bitmap-canvas%
(class canvas%
(init-field [bitmap #f])
(inherit get-dc)
(define/override (on-paint)
(send (get-dc) draw-bitmap bitmap 0 0))
(super-new)))
;; load the bitmap
(define bitmap (read-bitmap "/tmp/red-arrow.bmp"))
;; create a new frame (top-level window)
(define f (new frame% [label "foo"] [width 100] [height 100]))
;; create a canvas
(define the-canvas (new bitmap-canvas% [parent f] [bitmap bitmap]))
;; show the canvas
(send f show #t)
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