[racket] Processing and Racket

From: Matthias Felleisen (matthias at ccs.neu.edu)
Date: Mon Jun 3 18:03:48 EDT 2013

On Jun 3, 2013, at 5:45 PM, Philipp Dikmann wrote:

> but when the problem is always simply 'reproduce this image', a single language still allows multiple interesting ways of thinking about it (esp. considering the idea of 'language' in the Racket context :P), and even better: demonstrate, graphically, what that particular way of thinking entails (e.g. like the 'experimental translations' of the Recode Project).


This suggests an interesting comparative programming project. Within Racket you can easily show off a range of programming style for just this "produce this image" special-purpose domain:
 -- images from the teaching languags
 -- slideshow 
 -- the raw graphics box underneath it all 
and in each case, we can show off a functional and an OO approach. Indeed, we might even be able to show off a CONSTRAINT programming approach (make an image that satisfies the following constraints). 




> - One last thing: In my experience, errors are more plentiful in Processing, because keeping track of state gets difficult. However, in an artistic / experimental setting, errors can be very productive. I've had considerably less 'happy accidents' in Racket, because there are very few accidents at all; 'breaking things' must be done more purposeful. I understand this is the result of continued efforts to make reasoning about Racket programs as effortless as possible, so hats off to that :)


Thanks. Errors have been a key focus of the project from its conception. 

-- Matthias

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