<html><head></head><body style="word-wrap: break-word; -webkit-nbsp-mode: space; -webkit-line-break: after-white-space; "><br><div><div>On Jun 3, 2013, at 5:45 PM, Philipp Dikmann wrote:</div><br class="Apple-interchange-newline"><blockquote type="cite"><span class="Apple-style-span" style="border-collapse: separate; font-family: 'Lucida Grande'; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; orphans: 2; text-align: -webkit-auto; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; -webkit-border-horizontal-spacing: 0px; -webkit-border-vertical-spacing: 0px; -webkit-text-decorations-in-effect: none; -webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px; font-size: medium; ">but when the problem is always simply 'reproduce this image', a single language still allows multiple interesting ways of thinking about it (esp. considering the idea of 'language' in the Racket context :P), and even better: demonstrate, graphically, what that particular way of thinking entails (e.g. like the 'experimental translations' of the Recode Project).<br></span></blockquote><div><br></div><div><br></div><div>This suggests an interesting comparative programming project. Within Racket you can easily show off a range of programming style for just this "produce this image" special-purpose domain:</div><div> -- images from the teaching languags</div><div> -- slideshow </div><div> -- the raw graphics box underneath it all </div><div>and in each case, we can show off a functional and an OO approach. Indeed, we might even be able to show off a CONSTRAINT programming approach (make an image that satisfies the following constraints). </div><div><br></div><div><br></div><div><br></div><br><blockquote type="cite"><span class="Apple-style-span" style="border-collapse: separate; font-family: 'Lucida Grande'; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; orphans: 2; text-align: -webkit-auto; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; -webkit-border-horizontal-spacing: 0px; -webkit-border-vertical-spacing: 0px; -webkit-text-decorations-in-effect: none; -webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0px; font-size: medium; ">- One last thing: In my experience, errors are more plentiful in Processing, because keeping track of state gets difficult. However, in an artistic / experimental setting, errors can be very productive. I've had considerably less 'happy accidents' in Racket, because there are very few accidents at all; 'breaking things' must be done more purposeful. I understand this is the result of continued efforts to make reasoning about Racket programs as effortless as possible, so hats off to that :)</span></blockquote></div><br><div><br></div><div>Thanks. Errors have been a key focus of the project from its conception. </div><div><br></div><div>-- Matthias</div><div><br></div></body></html>