[plt-scheme] 3-D graphics

From: Matthias Felleisen (matthias at ccs.neu.edu)
Date: Thu Mar 26 19:27:42 EDT 2009

Richard Cleis has done a first prototype of a 3D world/universe for  
us and send Eli and me great examples. If you want to work on this or  
if you are working on this, get in touch with him. I have run his  
beautiful 3D balloon examples and they are truly beautiful. -- Matthias

On Mar 26, 2009, at 12:38 PM, John Clements wrote:

> On Mar 26, 2009, at 6:28 AM, Stephen Bloch wrote:
>> I attended a talk yesterday on using 3-D animation to teach  
>> mathematical concepts.  The presenter was using either (a C/C++  
>> library named DarkGDK) or SecondLife, but I imagine a lot of the  
>> same things could be done with Alice.  And if we perceive Alice as  
>> a serious competitor for "how to teach beginning programming," it  
>> would be nice if we could beat (or at least meet) her on her own  
>> turf -- fun, highly-motivating, attractive 3-D animation  
>> accessible to first-semester students.
>> So there's this OpenGL binding bundled with PLT Scheme.  Who out  
>> there has played with it?  I'd like to write (or, even better, get  
>> somebody else to write!) a beginner-friendly, functional front end  
>> for it that allows first-semester students to build 3-D  
>> animations, with not much more difficulty than the 2-D animations  
>> we do with world, sb-world, or universe.  Is anybody working on  
>> this sort of thing?
> It's ludicrously unfair of me to mention this before he's even  
> gotten started, but I'm working with an undergraduate (cc:'ed)  
> who's expressed an interest in bringing OpenGL into the FrTime  
> fold.  If successful, this would probably fit extremely well with  
> the project you mention.
> John Clements
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