[plt-scheme] 3-D graphics

From: John Clements (clements at brinckerhoff.org)
Date: Thu Mar 26 12:38:34 EDT 2009

On Mar 26, 2009, at 6:28 AM, Stephen Bloch wrote:

> I attended a talk yesterday on using 3-D animation to teach  
> mathematical concepts.  The presenter was using either (a C/C++  
> library named DarkGDK) or SecondLife, but I imagine a lot of the  
> same things could be done with Alice.  And if we perceive Alice as a  
> serious competitor for "how to teach beginning programming," it  
> would be nice if we could beat (or at least meet) her on her own  
> turf -- fun, highly-motivating, attractive 3-D animation accessible  
> to first-semester students.
> So there's this OpenGL binding bundled with PLT Scheme.  Who out  
> there has played with it?  I'd like to write (or, even better, get  
> somebody else to write!) a beginner-friendly, functional front end  
> for it that allows first-semester students to build 3-D animations,  
> with not much more difficulty than the 2-D animations we do with  
> world, sb-world, or universe.  Is anybody working on this sort of  
> thing?

It's ludicrously unfair of me to mention this before he's even gotten  
started, but I'm working with an undergraduate (cc:'ed) who's  
expressed an interest in bringing OpenGL into the FrTime fold.  If  
successful, this would probably fit extremely well with the project  
you mention.

John Clements

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