[plt-scheme] using sgl from mzscheme

From: Scott Owens (sowens at cs.utah.edu)
Date: Sun Jun 5 14:45:40 EDT 2005

You should be able to require sgl from mzscheme.  Which version of 
mzscheme are you using, and on which operating system?


On Jun 5, 2005, at 1:48 AM, John Kozak wrote:

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> I've got a glut-based C application that uses mzscheme as a scripting
> language.  The C code's actually quite small, and I'd like to invert
> the organisation and make the C code a loadable extension.  I can
> readily build it as a loadable extension, and it loads fine, but under
> mzscheme, I can't require sgl (get "undefined symbol"s for the GL
> calls) and under mred, I get startup crashes in glut.  I presume that
> mzscheme is a better way to go since I'm not using any mred bits at
> all, so is there something I need to tweak in the sgl build scripts to
> fix this? (I'm already using a bespoke sgl to get access to some GL
> extensions).
> John

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