Thanks! You are not alone by any means (this has been my number 1 complaint, haha), and I think it may have been a stretch to begin with! I drew up some new art for that level to indicate "good value" versus "bad value" in an effort to clarify this, and changed them in the game. I also added a final large empty room which says "TODO" to indicate that you've finished all the levels that exist. These changes are in the GitHub repo.<div>
<div><br></div><div>-Thom<br><div><br><div class="gmail_quote">On Tue, Dec 20, 2011 at 9:07 PM, Stephen Chang <span dir="ltr"><<a href="mailto:stchang@ccs.neu.edu">stchang@ccs.neu.edu</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
Cool game. I couldnt figure out what to do on the floor puzzle room either.<br>
<div class="HOEnZb"><div class="h5"><br>
<br>
On Tue, Dec 20, 2011 at 9:00 PM, Thom Chiovoloni <<a href="mailto:chiovolonit@gmail.com">chiovolonit@gmail.com</a>> wrote:<br>
> Yes, thats the last level. As I mentioned, it is a pretty short game right<br>
> now haha.<br>
><br>
> -Thom<br>
><br>
> On Tue, Dec 20, 2011 at 8:07 PM, Vincent St-Amour <<a href="mailto:stamourv@ccs.neu.edu">stamourv@ccs.neu.edu</a>><br>
> wrote:<br>
>><br>
>> At Tue, 20 Dec 2011 19:47:20 -0500,<br>
>> Thom Chiovoloni wrote:<br>
>> > Haha, the fourth is a hallway, so you probably mean the fifth, in which<br>
>> > case you need to make all the floors the same.<br>
>><br>
>> Right. I thought these two were together.<br>
>><br>
>> I figured the floor puzzle, but can't go anywhere after that. Is that<br>
>> the end of the game?<br>
>><br>
>> Vincent<br>
><br>
><br>
><br>
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