Hello,<br><br>I'm trying to do a simple Roguelike game as an exercise in learning the language, particularly racket/gui. I'm using draw-text to place characters on the screen. Ideally, I'd just call this once and put up huge string full of newlines to represent a block of text. My problem is that I want to have control of the color of each character in this block of text. It seems to me that the color controls for draw-text are applied to the entire block at once. Should I just call draw-text for each character in the block, individually assigning color? That seems to be very slow computationally, not to mention more work on the poor coder.<br>
<br>Any advice is welcome. Thank you!<br><br>DocRob<br>