<br><div class="gmail_quote">On Wed, Sep 15, 2010 at 2:34 PM, Robby Findler <span dir="ltr"><<a href="mailto:robby@eecs.northwestern.edu">robby@eecs.northwestern.edu</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex;">
<div class="im"><br>
</div>Not into local dlls, but planet should not stand in the way of<br>
creating stand alone executables. That is, planet was designed from<br>
the beginning to support that kind of thing by being integrated into<br>
the 'require' mechanism.<font class="Apple-style-span" color="#888888"><br></font></blockquote><div><br></div><div>For iPhone native apps the agreement is no downloading code over network - so the packages would have to be compiled as local dlls and distributed along with the exe (or possibly compiled into the exe), rather than being loaded from the central planet repo when the user load the app the first time. </div>
<div><br></div><div>Would it work as above with planet code if it is compiled into a standalone exe? </div><div><br></div><div>Cheers,</div><div>yc</div><div><br></div><div> </div></div>