Hi there,<br><br>On Windows XP, with DrScheme v360, the following code:<br><br>(define f (new frame% (label "Hello")))<br><br>(define c (new canvas% (parent f) <br> (paint-callback (lambda _ (printf "painting~n")))))
<br><br>(send f show #t)<br><br>Will print "painting" twice, with a noticeable delay between the two messages, every time the frame is resized. That's not right is it?<br><br>-pp<br><br>