[racket] thread-through ?
Here are some realistic, non-contrived examples where I use macros like thread-through [called build-scene] a lot:
;; Image Number Number -> Image
;; (x0,y0) is where we want to add a branch
(define (fork s0 x0 y0)
(define xB (x-B x0))
(define yB (y-B y0))
(define xC (x-C x0))
(define yC (y-C y0))
[define A (interior)]
[define B (leaf)]
[define C (leaf)]
(build-scene
scene s0
(pin-over scene x0 y0 A)
(pin-over scene xB yB B)
(pin-over scene xC yC C)
(pin-line scene A ct-find B cb-find)
(pin-line scene A ct-find C cb-find)))
This is an excerpt from HtDP/2e's source code. The function adds a 'fork' to a game tree. I use the function to build sample trees, which then get spliced into the book:
;; -> Image
;; binary trees of n levels
(define (3-level-tree)
(define height 225)
(define y0 (- height 25))
(define xB (x-B 90))
(define yB (y-B y0))
(define xC (x-C xB))
(define yC (y-C yB))
(build-scene
s (rectangle (* 2 width) height)
(fork s 90 y0)
(fork s xB yB)
(fork s xC yC)))
On Feb 20, 2015, at 11:11 PM, Alexander D. Knauth wrote:
>
> On Feb 20, 2015, at 10:45 PM, Alexander D. Knauth <alexander at knauth.org> wrote:
>
>>
>> On Feb 20, 2015, at 6:56 PM, Don Green <infodeveloperdon at gmail.com> wrote:
>>
>>> I looked in racket documentation and discussion archives for a thread-through function as illustrated below but without success.
>>> Any suggestions where I should look? OR please explain that line below only.
>>> Looks like it is declaring thread-safe variables x e and any others I care to list. Is that correct?
>>>
>>> ;Use a macro:
>>> (thread-through x e …)
>>> ==
>>> (let* ([x e] …) x)
>>> ;——————————
>>
>> If you have this macro definition:
>>
>> (define-simple-macro
>> (thread-through x e ...)
>> (let* ([x e] ...) x))
>
> I probably should start with a simpler example. This:
> (thread-through x 1 (add1 x))
> Will evaluate to the same thing as:
> (add1 1)
> This:
> (thread-through x 1 (add1 x) (number->string x))
> Will evaluate to the same thing as:
> (number->string (add1 1))
> This:
> (thread-through x ‘foo (symbol->string x) (string->list x) (reverse x) (list->string x))
> Will evaluate to the same thing as:
> (list->string (reverse (string->list (symbol->string ‘foo))))
>
> And If you wanted to do something like this:
> (map first
> (sort (map (λ (x) (list x (modulo (expt 11 x) 13)))
> '(0 1 2 3 4 5 6 7 8 9 10))
> < #:key second))
>
>>
>> Then you can do things like this: (contrived example)
>>
>> (thread-through
>> lst '(0 1 2 3 4 5 6 7 8 9 10)
>> (map (λ (x) (list x (modulo (expt 11 x) 13))) lst)
>> (sort lst < #:key second)
>> (map first lst)) ; '(0 7 4 2 3 5 9 8 10 1 6)
>
> And if you wanted to do something like this:
> (let ([tree 0])
> (set! tree (list tree 1 tree))
> (set! tree (list tree 2 tree))
> (set! tree (list tree 3 tree))
> tree)
>
>>
>> And this: (adapted from an example in http://docs.racket-lang.org/guide/set_.html#%28part._using-set%21%29)
>>
>> (thread-through
>> tree 0
>> (list tree 1 tree)
>> (list tree 2 tree)
>> (list tree 3 tree)) ; '(((0 1 0) 2 (0 1 0)) 3 ((0 1 0) 2 (0 1 0)))
>
> Or if you wanted to do something like this:
> (string->bytes/utf-8 (number->string (bytes-length #”foobar”) 16))
>
>>
>> And this: (adapted from http://pkg-build.racket-lang.org/doc/rackjure/index.html#%28part._.Threading_macros%29)
>>
>> (thread-through
>> x #"foobar"
>> (bytes-length x)
>> (number->string x 16)
>> (string->bytes/utf-8 x)) ; #"6"
>>
>> It has nothing to do with thread-safe variables.
>> It is similar in spirit to ~> from rackjure, or -> from clojure, or ~> or thrush+ from point-free, if you want to look at those.
>>
>>
>>
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