[racket] Using big-bang with picts
I've run into this before. The way we solved it was to rotate bitmaps my 0
degrees: Its silly, but it works.
So
(define (world->image p)
(rotate (pict->bitmap p))
On Mon, Feb 17, 2014 at 2:38 PM, Robby Findler
<robby at eecs.northwestern.edu>wrote:
> This does look like a bug in 2htdp/universe, tho.
>
> Looking at the universe code, it is not dealing with the case that it gets
> a bitmap% object. 2htdp/image's image? predicate accepts those. Probably a
> diff something along these lines is the right fix (warning, untested!)
>
> ☕ git diff .
> diff --git a/pkgs/htdp-pkgs/htdp-lib/2htdp/private/world.rkt
> b/pkgs/htdp-pkgs/htdp-lib/2htdp/private/world.rkt
> index 103ca45..98d46ff 100644
> --- a/pkgs/htdp-pkgs/htdp-lib/2htdp/private/world.rkt
> +++ b/pkgs/htdp-pkgs/htdp-lib/2htdp/private/world.rkt
> @@ -232,7 +232,10 @@
> ;; Image -> Void
> ;; show the image in the visible world
> (define/public (show pict0)
> - (define pict (add-game-pad pict0))
> + (define pict1 (if (is-a? pict0 bitmap%)
> + (make-object bitmap-snip% pict0)
> + pict0))
> + (define pict (add-game-pad pict1))
> (send visible begin-edit-sequence)
> (send visible lock #f)
> (let ([s (send visible find-first-snip)]
>
>
>
> On Mon, Feb 17, 2014 at 12:40 PM, Jens Axel Søgaard <jensaxel at soegaard.net
> > wrote:
>
>> Hi All,
>>
>> Is there a way to use big-bang with picts?
>> In other words, how can I convert a pict into something that big-bang
>> will display?
>>
>> The attempt below fails with this error:
>>
>> collects/racket/private/class-internal.rkt:4387:0: send: no such
>> method
>> method name: copy
>> class name: bitmap%
>>
>> #lang racket
>> (require pict (only-in 2htdp/universe big-bang on-tick to-draw))
>>
>> (define (world->image w)
>> (pict->bitmap (circle w)))
>>
>> (big-bang 100
>> [on-tick add1]
>> [to-draw world->image])
>>
>>
>> --
>> Jens Axel Søgaard
>>
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>>
>
>
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