[racket] naughty dog & irrational games
From: David Griffiths (dave at fo.am)
Date: Mon Jun 17 10:07:31 EDT 2013 |
|
On 15/06/13 13:30, Sam Tobin-Hochstadt wrote:
>
> On Jun 15, 2013 4:45 AM, "Neil Van Dyke" <neil at neilvandyke.org
> <mailto:neil at neilvandyke.org>> wrote:
>>
>> Anyone know whether Naughty Dog used Racket or other Lisp-descended
> language in development of their new game, "The Last of Us"?
>
> Yes, they're still using Racket. A few of the Naughty Dog developers
> hang out in the #racket IRC channel and have mentioned using Racket
> extensively for The Last of Us.
There is quite a detailed explanation of the use of lisp for realtime
scripting on PS3 in Uncharted 2 here:
http://www.gameenginebook.com/gdc09-statescripting-uncharted2.pdf
cheers,
dave