[racket] Aging code
On 2013-07-11 00:03, Sean McBeth wrote:
> [...]
> The opposite side of this coin: a game I started writing in Microsoft
> XNA, that I am still terribly keen to complete, but now XNA is a dead
> platform. So *technological progress made the underlying API obsolete,
> /but not the project itself/* (in this sense, the advent of the iPhone
> and Android systems stole the indie game developer attention away from
> XNA, thus why I list this as tech progress). This is particularly scary!
> [...]
Hello,
just a tangential note: While Microsoft may have abandoned that
technology, there is an open source implementation of the XNA framework,
http://www.monogame.net/, that actually runs on mobile devices as well
as desktop computers. It seems all but dead to me :-)
Ciao,
Thomas
--
When C++ is your hammer, every problem looks like your thumb.