[racket] how to stop canvas% from refreshing after on-event
I'm sorry, I should have been more specific – it happens when using a
gl-enabled canvas (example below).
I hope that does not turn it into a dragons' den? ;)
Philipp
#lang racket/gui
(require sgl)
(define c%
(class canvas%
(inherit with-gl-context swap-gl-buffers)
(define/override (on-paint)
(with-gl-context
(lambda ()
(gl-clear-color (random) (random) (random) 1)
(gl-clear 'color-buffer-bit)
(swap-gl-buffers)
(gl-flush))))
(super-new (style '(gl no-autoclear)))))
(define f (new frame% [label ""] [width 100] [height 100]))
(define c (new c% [parent f]))
(send f show #t)
On 11.02.13 22:39, Robby Findler wrote:
> I don't think it does that. The program below, at least for me,
> doesn't do crazy colors when I move the mouse around (it does when
> resizing, tho).
>
> Robby
>
> #lang racket/gui
>
> (define c%
> (class canvas%
> (inherit get-client-size get-dc)
> (define/override (on-paint)
> (define-values (w h) (get-client-size))
> (define dc (get-dc))
> (define c (make-object color% (random 255) (random 255) (random
> 255)))
> (send dc set-brush c 'solid)
> (send dc set-pen "black" 1 'transparent)
> (send dc draw-ellipse 0 0 w h))
> (super-new)))
>
> (define f (new frame% [label ""] [width 100] [height 100]))
> (define c (new c% [parent f]))
> (send f show #t)
>
>
> On Mon, Feb 11, 2013 at 9:41 AM, Philipp Dikmann <philipp at dikmann.de
> <mailto:philipp at dikmann.de>> wrote:
>
> It appears that the GUI canvas% refreshes itself whenever it
> receives a mouse-event%.
> I intend to refresh the canvas at a steady pace (using a timer%)
> and independently of any mouse-events instead.
> Is there a reasonable way to suppress the default behavior?
>
> Thanks for your time,
> Philipp
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>
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