From: Stephen Bloch (bloch at adelphi.edu) Date: Mon Dec 12 21:46:49 EST 2011 |
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On Dec 12, 2011, at 6:02 PM, Robby Findler wrote: > Creating images for each character you plan to display will probably > have two disadvantages: it will use more memory, and it will void the > work that the OS does to make letters fit together (ligatures and > sometimes kerning). But in a Roguelike game, you probably want a monospaced font anyway; ligatures and kerning would only confuse matters. Stephen Bloch sbloch at adelphi.edu
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