[racket] Facing some flickering problems
Yes, Matthias...mine is using universe, so i don't think i can pesonally
implement double buffering... i think it is caused from the game being to
large...but its just a thought
you guys are the pros, so you teach me.
I have a lot of transparency in my images...i personally make them using
fireworks and photoshop, so that too might be an issue.
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