[plt-scheme] Re: animation projects, video-game and not

From: Raoul Duke (raould at gmail.com)
Date: Fri Feb 6 17:26:15 EST 2009

> Now, now, let us not go bad-mouthing the imperative world. After all,
> it does have its place and value in computing. Perhaps, it should not
> have the prominent placement it has now but we can not just dismiss it
> out of hand. Mutation is sometimes quite useful.

true! that's why we have monads.

;-)


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