From: Jakub Piotr Cłapa (jpc-ml at zenburn.net) Date: Wed Aug 5 14:52:26 EDT 2009 |
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On 8/5/09 2:21 PM, Matthew Flatt wrote: > It looks like an implementation of `rgba->argb!' in C would be about 10 > times as fast as that last version. AFAIK the pygame community is using regexps to do this. Maybe a byte-regexp replace is worth a try also in PLT Scheme? -- regards, Jakub Piotr Cłapa
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