[plt-scheme] Re: adventure game code ported to PLT 4 ?

From: Noel Welsh (noelwelsh at gmail.com)
Date: Mon Oct 20 04:12:11 EDT 2008

On Mon, Oct 20, 2008 at 3:24 AM, Fred G. Martin <fredm at cs.uml.edu> wrote:
> Well, this was actually pretty easy, with one exception... the "show" procedure.
>
> It seems to use MIT Scheme-specific features (environment->package,
> fluid-let, environment-bindings)... Is this portable to PLT?

Look at namespaces and parameters for the PLT equivalent (well, nearest match).

N.


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