[plt-scheme] balls and sticks scripting

From: Matt Jadud (jadudm at gmail.com)
Date: Sat Oct 27 09:00:06 EDT 2007

Hi Naruto,

Fluxus is built on top of PLT Scheme.

http://www.pawfal.org/fluxus/

It isn't the easiest setup in the world (yet!), but you might give it
a try. Otherwise, there are some examples floating around of using PLT
Scheme with OpenGL.

http://www.neilvandyke.org/opengl-plt/

Someone can chime in if that is way, way out of date and shouldn't be
referenced.

Cheers,
Matt

On 10/27/07, naruto canada <narutocanada at gmail.com> wrote:
> hi
>
> Anyone knows how to do balls and sticks scripting in plt?
> I need nothing fancy or animation.
> I just need to automate importing points (balls) and lines (sticks)
> from flat text file.
> Appearance is not important, simple coloring is enough.
> (I don't really need spheres or balls, so long as points and lines can
> be distinguished)
> Simple lighting variance, with distance to camera is enough.
>
> Thanks
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