[plt-scheme] GUI builder ?
Yes, find volunteers and go for it. -- Matthias
On Dec 12, 2006, at 3:02 PM, Chris Stephenson wrote:
> I agree. The great educational advantage of world.ss is this:
>
> If you get the idea that the place you have to start is the careful
> design of the data definition of World (the Model) and that you can
> write the view and controller functions completely separately, you can
> follow the design recipes and easily get really nice looking
> results. If
> you fail to understand this you just get into a mess. That puts a
> great
> premium on design and shows that abstraction and a systematic approach
> pay off.
>
> We should have world-gui.ss and world-web.ss to provide web and gui
> interfaces that support the same sort of model view controller
> abstraction. Anyone planning to write them? Anyone want to point us in
> the right direction and we try to write them? gui.ss does not have the
> same properties as world.ss
>
> Chris Stephenson
>
> Matthias Felleisen wrote:
>> If you know the world.ss teachpack (for teaching freshmen), imagine
>> a similar teachpack for GUIs instead of just graphics. I think that's
>> what you want and it's far more elegant than Basic. -- Matthias
>>
>>
>>
>>
>> On Dec 12, 2006, at 9:43 AM, Ivan Altaparmakov wrote:
>>
>>> My tought was that it will be good if learning of GUI building
>>> is put in erlier stage of learning - before object system.
>>> It is more exciting to print and input to/from graphical form and
>>> controls
>>> insteoad of console and if this printing is as easy as to console.
>>> Justbasic had done this in easy way and in way similar to scheme
>>> sending
>>> commands to objects.
>>> Lerning object system would be done later.
>>>
>>> Few lines of code :
>>>
>>> print #main, "font ms_sans_serif 0 16" - sends command to
>>> main form
>>> to set the font
>>> print #main.textbox3, "!contents? value$" sends command to
>>> textbox2 of main
>>> form to store contents of the text field in value$ variable i.e.
>>> inputs value
>>> from text box control
>>> print #main.statictext2, value$ - prints value of variable
>>> value4 to the
>>> statictext of main form
>>>
>>> this is just print and input and no object system , but better then
>>> console.
>>>
>>> here the hole text which is generated automaticaly except 2 lines :
>>>
>>>
>>> nomainwin
>>>
>>> WindowWidth = 550
>>> WindowHeight = 410
>>>
>>> button #main.button1, "Button Caption", [button1Click], UL, 26,
>>> 16, 122, 25
>>> statictext #main.statictext2, "StaticText Caption", 22, 56,
>>> 144, 20
>>> textbox #main.textbox3, 30, 86, 100, 25
>>> open "untitled" for window as #main
>>> print #main, "font ms_sans_serif 0 16"
>>>
>>>
>>> [main.inputLoop] 'wait here for input event
>>> wait
>>>
>>> [button1Click] 'Perform action for the button named 'button1'
>>> 'Insert your own code here
>>> print #main.textbox3, "!contents? value$"
>>> print #main.statictext2, value$
>>> wait
>>>
>>>
>>>
>>>
>>>
>>>> Of interest, I see GUIbuilder as a way of learning the object
>>>> system. (and
>>>> also as a way of refactoring hand written GUI code into something
>>>> readable.)
>>>>
>>>> Corey
>>>>
>>>> --((lambda (y) (y y)) (lambda (y) (y y)))
>>>
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