From: briand at aracnet.com (briand at aracnet.com) Date: Thu Nov 20 01:48:25 EST 2003 |
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It's an sgl kind of night :-) I've noticed that on re-paints my lines are not getting drawn properly. Many bits are skipped, _especially_ on lines which are horizontal or vertical. I can't figure out if this is due to the way sgl is updating buffers - since I don't understand how it is - or whether it's an incomplete understanding of open-gl on my part. I do _not_ think it has anything to do with anti-aliasing or lack thereof. clues ? Thanks Brian
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