<div dir="ltr">The documentation already says "A package is a set of modules for some number of collections." And there's no reason to think that these modules are different from other modules, so I don't see why we need to point out that they are required like all other modules are.<div>
<br></div><div style>If you think it's very confusing, then feel free to push the commit with two small changes:</div><div style><br></div><div style>1. The docs don't use the term "planet2", so just say "the Racket package manager"</div>
<div style><br></div><div style>2. Consider using the same examples from the rest of the docs (such as data/matrix from tic-tac-toe)</div><div style><br></div><div style>Jay</div><div style><br></div></div><div class="gmail_extra">
<br><br><div class="gmail_quote">On Wed, Jan 2, 2013 at 12:30 PM, John Clements <span dir="ltr"><<a href="mailto:clements@brinckerhoff.org" target="_blank">clements@brinckerhoff.org</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
As I was trying to assembly my first planet2 package, I found myself wondering how exactly to 'require' modules associated with planet2 packages. My initial assumption (require them like any other collection containing modules) turned out to be correct, but there was a period when I doubted this, and I think it should be documented.<br>
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Below is a proposed doc change; I'll commit it if you like it, or abandon it if not. I'm including the (git format-patch) text and also attaching it as a file.<br>
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John<br>
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