[racket-dev] gtk & too-small menu bar
On Tue, May 17, 2011 at 3:20 PM, Robby Findler
<robby at eecs.northwestern.edu> wrote:
> On Tue, May 17, 2011 at 2:16 PM, Sam Tobin-Hochstadt <samth at ccs.neu.edu> wrote:
>> On Tue, May 17, 2011 at 3:08 PM, Robby Findler
>> <robby at eecs.northwestern.edu> wrote:
>>> On Tue, May 17, 2011 at 2:05 PM, Sam Tobin-Hochstadt <samth at ccs.neu.edu> wrote:
>>>> On Tue, May 17, 2011 at 2:58 PM, Robby Findler
>>>> <robby at eecs.northwestern.edu> wrote:
>>>>> On Tue, May 17, 2011 at 1:45 PM, Sam Tobin-Hochstadt <samth at ccs.neu.edu> wrote:
>>>>>> On Tue, May 17, 2011 at 12:04 PM, Robby Findler
>>>>>> <robby at eecs.northwestern.edu> wrote:
>>>>>>> In consultation with Matthew, I've pushed a change that fixes the too
>>>>>>> small menu bar problem, at least on a VM on my laptop.
>>>>>>>
>>>>>>> If you're seeing this problem, can you check and see if the change
>>>>>>> fixes it for you too?
>>>>>>>
>>>>>>> Also, if someone could try it out on a unity setup, that'd be helpful.
>>>>>>
>>>>>> This works for me on both my machine running Unity, and my machine
>>>>>> running Gnome3.
>>>>>>
>>>>>> On Unity, there's a black bar where the menu bar would be, since Unity
>>>>>> puts the menus in the top panel. I'm not sure what the right way to
>>>>>> remove that is.
>>>>>
>>>>> Wouldn't the right thing be to actually put the menus there instead of
>>>>> removing that bar? (Or am I misunderstanding something?)
>>>>
>>>> No, Unity makes a global design choice that menus go in the top panel
>>>> (like on a Mac).
>>>>
>>>> Here's a screenshot that shows what's going on:
>>>> http://www.linuxuser.co.uk/wp-content/uploads/2010/09/Ubuntu-Ubunity-Screenshot-4.png
>>>
>>> I understood that.
>>>
>>> Oh! Are you saying that there is a space at the top of the window (as
>>> opposed to the screen)?
>>
>> Right.
>>
>>> Did that not used to be there?
>>
>> Previously, that space had the menus in it, I think.
>>
>>> Hm. I can see how my change would have
>>> done that. But given that the original code didn't work, I don't see
>>> how to fix the problem without an explicit test on whether the menu
>>> bar is in the window or not. Well, it requires more understanding of
>>> gtk than I have, anyways.
>>
>> Oh, the current behavior is a big improvement. I expect that the
>> current problem is a lower-level issue with our GTK bindings. I'll
>> see if I can come up with a smaller test case.
>
> I'm confused now and I think a screenshot of drracket would clear
> things up, but I suspect that someone has to start fiddling around
> with gtk calls on a unity setup to really make progress.
Here are screenshots:
Maximized, with menu:
http://punge.ccs.neu.edu/~samth/drr-max2.png
Maximized, with window title:
http://punge.ccs.neu.edu/~samth/drr-maximized.png
Not maximized:
http://punge.ccs.neu.edu/~samth/drr-small.png
--
sam th
samth at ccs.neu.edu