[plt-dev] Git semi-final repository
I have used svn a lot to collaborate with groups of people and Eli's telling me to send patches through email instead. I might as well use floppies again.
On Apr 15, 2010, at 2:49 PM, Robby Findler wrote:
> Why do you draw that inference?
>
> Robby
>
> On Thu, Apr 15, 2010 at 12:36 PM, Matthias Felleisen
> <matthias at ccs.neu.edu> wrote:
>>
>> All of this sounds like a serious step backward for /usr/ directories and I
>> seriously question the move to git now.
>>
>>
>>
>> On Apr 15, 2010, at 10:32 AM, Eli Barzilay wrote:
>>
>>> Please read this message carefully if you care about historical commit
>>> data and branches. If you only care about having a new repository and
>>> basic history on it that roughly corresponds to the current trunk,
>>> then you can skip most of it safely.
>>>
>>> I've finished converting the repository, and this time I think that I
>>> finally have all the pieces in place -- and it has all the necessary
>>> history (the parts that were required). It would be a good idea to
>>> check it anyway -- especially around the neighborhood of non-standard
>>> branches that were copied from some subdirectory. (I pretty much did
>>> these things by manually analyzing what went on and replaying commits
>>> into the right places.) (Sam: these are mostly yours.) On the plus
>>> side, I can now easily pull new revisions from svn, which means that
>>> I'll keep it updated and if everything is fine then this will be the
>>> new repository.
>>>
>>> The reason that I need testing soon is that fixing commit ancestry
>>> issues involves those "grafts" that I mentioned earlier -- this is an
>>> external file that specifies explicit commit parent-child relations
>>> overriding what's actually stored in the repo. This data is volatile
>>> since it's not an official part of it (for example, you won't get it
>>> when you clone it). Once that's done, I'm running a process that will
>>> replay the full repository, which turns thee grafts to be part of the
>>> commit information (they're part of the sha1 checksum, which is why
>>> this is needed) -- but that means that older copies of the repo will
>>> not work right. Therefore, if there are any mistakes, I need to know
>>> about them before the switch, so I can rebuild the repo again.
>>>
>>> A note about branches: there are two kinds of branches -- live ones
>>> and dead ones. Dead ones are those that were merged to the trunk
>>> (which from now on is known as "master") so there is no use for them,
>>> and ones that were not merged to the master.
>>> * The dead ones are not necessary: removing them leads to no loss of
>>> any data, and I will do that if everything looks good -- but for now
>>> I kept them for the value of being reference points so you can check
>>> that they look fine.
>>> * The live ones are needed, of course -- they're leaves in the commit
>>> tree and if they're removed then the commits they point at (and no
>>> other commit points at) will eventually be garbage-collected away.
>>> So for these, I will wait for a while (*after* we've converted to
>>> git) for their owners to get them, and then I will remove them from
>>> the central repository. This is because they're all individual-use
>>> branches -- it's questionable whether we'll need any branches
>>> maintained on the server, but at least in the early stages I want to
>>> avoid that until things are more clear. (Ryan: this includes your
>>> live branch, which I also reconstructed.)
>>>
>>> I've made the result into the "play" repository that is setup in the
>>> same way that the plt repository will be set up -- all except for a
>>> few final touches on the notification emails, which I'll catch up with
>>> shortly. Specifically, you can try to clone it, inspect what you get,
>>> commit, and push back in -- except for these notification messages,
>>> everything should work as with the real tree. A few notes about these
>>> games:
>>> * There is no problems with any damage and random junk on this
>>> repository, since it's a copy of what I converted and will
>>> eventually use. However, try not to damage branch data (that is,
>>> avoid trying to delete converted branches) because I need the above
>>> feedback.
>>> * I might reset it from time to time (that is, remake stuff in a way
>>> that will confuse clients -- things that would not happen in normal
>>> operation) as needed, but I'll say something when it happens. The
>>> bottom line is that you should be ready to just remove your copy at
>>> any time: so don't do any real work with it.
>>> * The setup includes a github mirror, which is getting updated on
>>> every push to it. So modulo a few seconds delay, the github copy
>>> should be as good as the copy on the server.
>>> * With github there is a package of stuff that we get --
>>> - some general niceties (nice interface etc),
>>> - some social value (anyone can clone it from there),
>>> - some nice technical features (eg, an svn interface for the repo
>>> (read-only, and works only with the master branch, IIUC)),
>>> - some features that will not be used at least for now (issue
>>> tracker, wiki, fork queue),
>>> - and a bunch of hooks that github knows how to speak (like sending
>>> tweets on pushes, sending an email (which might be better than the
>>> code I wrote for this), IRC, Jabber, and just for Jon: CIA). It
>>> also has a generic hook for a URL that it will send a POST request
>>> to, as a generic hook for further extensions. I do have tweeter
>>> notifications (the login is "racketlang"), and emails (which go
>>> only to me, for now).
>>>
>>> You can access the repository in these places:
>>> * Public read-only access:
>>> - gitweb interface: http://git.racket-lang.org/play/
>>> - github mirror: http://github.com/plt/play/
>>> - http access: git clone http://git.racket-lang.org/play.git
>>> - git protocol access: git clone git://git.racket-lang.org/play
>>> * RW access for developers:
>>> - ssh: git clone git at git.racket-lang.org:play
>>> - ssh with config: git clone git:play
>>> (This can be done with a "git" entry in your ssh config file;
>>> later on I will provide instructions on how to set it up.)
>>>
>>> BTW, I used racket-lang.org for emails. One side effect is that if
>>> you've put an image on gravatar, then you'll need to do it again for
>>> this domain. (Reminder: I think that it's a good idea to do this:
>>> it's used by github as well as the gitweb interface, and it's a nice
>>> way to get more information at a quick glance. So please do it if you
>>> didn't -- feel free to ask me to do it for you.)
>>>
>>> The plan for the migration is:
>>> * The next big thing that I need to do is write detailed instructions
>>> for using git. I hope to cover most of the basic use cases which
>>> should be sufficient to switch.
>>> * In the meanwhile, I'll continue to mirror svn commits to keep the
>>> git clone in good shape.
>>> * When the above is done, and things look good enough (probably a few
>>> short days), I'll announce a time when I'll shut off write access to
>>> the svn repository and turn it on for the git one.
>>>
>>> --
>>> ((lambda (x) (x x)) (lambda (x) (x x))) Eli Barzilay:
>>> http://barzilay.org/ Maze is Life!
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>>
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