[racket] Creating a #lang language, and modifying contract system

From: Danny Yoo (dyoo at cs.wpi.edu)
Date: Thu Aug 4 15:36:31 EDT 2011

> Can someone please point me to documentation on how to create a language
> module so it can be used with #lang? I copied some module and hacked it
> until it worked, but I'm curious to know more details.

Sure!  Have you seen this section in the Guide?


If you'd like a whimsical, worked-out example, you can take a look at:


I hope this helps!

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