[racket] How does Universe.ss paint? How is it so optimized with almost little to no flickring?

From: Mathew Kurian (bluejamesbond at gmail.com)
Date: Wed Sep 22 21:59:51 EDT 2010

Hey everybody,

I was wondering how universe.ss is so optimized, there is no flickering (esp
on faster pcs). What approach does it take?

Thank you


Mathew Kurian

Mathew Kurian
Seven Lakes High School
*“Do all the good you can, b**y all the means you can,*
*In all the ways you can, in all the places you can,
At all the times you can, to all the people you can,**As long as ever you
can.” :) ---John Wesley*
Please be sure to visit: SLHS RED CROSS <http://www.slhsredcross.com>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.racket-lang.org/users/archive/attachments/20100922/e8de6274/attachment.html>

Posted on the users mailing list.