[plt-scheme] Hide/disable output window of compiled executables

From: Jordan Johnson (jmj at fellowhuman.com)
Date: Sat Mar 28 18:20:49 EDT 2009

That took care of it.  Thanks; they'll be happy to know this! --jmj

On Mar 28, 2009, at 3:10 PM, Matthias Felleisen wrote:

>
>
> I am told the console pops up only if your definitions window  
> contains expressions that produce values. And indeed, I can confirm  
> this for the svn version on my Mac.
>
> Here is the program I ran:
>
> (require 2htdp/universe)
>
> (define ufo (overlay (rectangle 40 4 'solid 'green) (circle 5  
> 'solid 'green)))
> (define mt (empty-scene 200 200))
>
> (define run
>   (big-bang 100
>             (on-draw (lambda (p) (place-image ufo 50 p mt)))
>             (on-tick sub1)
>             (stop-when zero?)))
>
> Please try for yourself and holler if it doesn't work. -- Matthias
>
>
>
> On Mar 28, 2009, at 4:23 PM, Jordan Johnson wrote:
>
>>
>> On Mar 28, 2009, at 12:40 PM, Matthias Felleisen wrote:
>>> What are you calling the 'console' window and what are you  
>>> calling the 'graphics' window?
>>
>> The "console" window is labeled "Standard Output" and shows just  
>> several lines with #t on each.
>>
>> The "graphics" window is labeld "DrScheme" and contains the  
>> student's animation.
>>
>> jmj
>>
>>>
>>> On Mar 28, 2009, at 2:35 PM, Jordan Johnson wrote:
>>>
>>>> Hi all,
>>>>
>>>> A couple of my students have asked the following regarding their  
>>>> world.ss creations:  Is it possible to compile an executable in  
>>>> the {Beginner,Intermediate,Advanced} Student Language in such a  
>>>> way that the console window does not appear over the graphics  
>>>> window?
>>>>
>>>> Thanks,
>>>> jmj
>>>> _________________________________________________
>>>>  For list-related administrative tasks:
>>>>  http://list.cs.brown.edu/mailman/listinfo/plt-scheme
>>>
>>
>



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