[plt-scheme] Some thoughts about GC and realtime aplications

From: Igor Mikhailov (imikhailov at jnetx.ru)
Date: Fri May 19 04:15:45 EDT 2006

Hello all!

Ivan Boulanov escribió:
> I have been thinking about how Lisp or Scheme can be used for game 
> development.
I work in this direction too.

> I think that the possible solutions to the problem could be the 
> following. The game should allocate a rather big storage at the level 
> loading time and then perform GC only on next level loading.
Yes, I think if I encounter problems with GC in my project, I will try 
this approach using gc_enable() and gc_disable() of Boehm's gc (which is 
used in plt scheme) through FFI. Will this work BTW?


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