[racket-dev] multiple key-press

From: Jay McCarthy (jay.mccarthy at gmail.com)
Date: Thu Jul 22 09:44:31 EDT 2010

I think Matthias is thinking the kids want to have one student control
the game with WASD and the other control the game with the arrow keys,
thus have a multi-player one-keyboard game.

In contrast, Shriram is referring to the fact that many games
implement "diagonal movement" when right and up are pressed and allow
you to move and shoot SIMULTANEOUSLY.


On Thu, Jul 22, 2010 at 7:42 AM, Matthias Felleisen
<matthias at ccs.neu.edu> wrote:
> On Jul 22, 2010, at 9:38 AM, Shriram Krishnamurthi wrote:
>>> I have considered this issue. I decided that these kinds of kids
>>> should be introduced to Universe programs as opposed to World
>>> programs. That's way cooler than silly one-keyboard games.
>> Doom is "silly"?  Duke Nukem 3D is "silly"?
>> Perhaps you do indeed know a great deal about games.  But perhaps you
>> have a more limited understanding of your audience.
> This issue came up at NEU at some point, and when we showed the kids Universe in response, they though it was way cooler to run the multi-player game on many computers than on a single keyboard. (I don't know whether they implemented it.)

Jay McCarthy <jay at cs.byu.edu>
Assistant Professor / Brigham Young University

"The glory of God is Intelligence" - D&C 93

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