[racket-dev] multiple key-press

From: Shriram Krishnamurthi (sk at cs.brown.edu)
Date: Thu Jul 22 09:38:45 EDT 2010

> As far as I know, at the lowest level there is no "multiple key press"
> event even in the OS.

Yes, that's why I had scare-quotes in my message.

> If they want to do that, they should change their world to record the
> "current key press state":

I told them that.  But the problem is that inversion of control makes
the world structure and its logic *significantly* uglier.

> I have considered this issue. I decided that these kinds of kids
> should be introduced to Universe programs as opposed to World
> programs. That's way cooler than silly one-keyboard games.

Doom is "silly"?  Duke Nukem 3D is "silly"?

Perhaps you do indeed know a great deal about games.  But perhaps you
have a more limited understanding of your audience.


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